Summary
Nanor Janjikian is a software developer based in Montreal with eight years of hands-on experience building interactive systems, currently contributing at Microsoft after progressing from multiple internships there. Trained in computer software engineering at Polytechnique Montréal, he blends C++ design-pattern experience from academic labs with practical Unity and VR development from industry internships and a student ambassador role. His background includes building a human-robot touch simulator in Unity VR, reflecting a penchant for immersive, real-time systems and human-centered interaction. Comfortable across desktop and game-engine environments, he brings a gamer’s curiosity and food-loving creativity to problem solving. At Microsoft he continues to scale his impact from prototyping to production engineering, while maintaining a lightweight open-source and GitHub presence under the “SWE” banner. Colleagues describe him as a pragmatic engineer who turns experimental ideas into polished features.
8 years of coding experience
Bachelor of Engineering - BE, Computer Software Engineering, Bachelor of Engineering - BE, Computer Software Engineering at Polytechnique Montréal
Collège de Bois-de-Boulogne
English, French, Armenian, Arabic, Japanese