Summary
Narayana Emery is a software engineer with a decade of experience building games, multimedia engines, and cross-platform applications using C/C++, C#, Python, and Node.js. Currently at Pipeworks Studios in Eugene, he blends hands-on Unity3D and Visual Studio development with backend work on AWS Lambda and EC2. His career includes a solid early tenure at The Engine Company and formal training in game development from Lane Community College, now complemented by CIS studies at the University of Oregon with a growing focus on AI and machine learning. Comfortable across Windows and Unix environments, he’s equally at home optimizing real-time systems and prototyping cloud-connected services. Colleagues value his practical multitool skill set — from engine-level C++ to rapid iteration in Unity — and his curiosity for applying AI techniques to interactive experiences.
10 years of coding experience
2 years of employment as a software developer
Computer and Information Sciences, General, Senior, Computer and Information Sciences, General, Senior at University of Oregon
Associate of Science (AS), Computer Simulation and Game Development, Associate of Science (AS), Computer Simulation and Game Development at Lane Community College