Narendra U is a graphics-focused software engineer with 13 years of industry experience and a 15-year background in games, mixed reality, and platform rendering. Based in Cupertino, he currently contributes to Apple's Vision Products Group, shaping RealityKit rendering and stereoscopic AR alignment for visionOS and iOS. His prior roles include leading Unreal SDK integration and developer onboarding at Magic Leap and shipping engine and tools work on high-profile titles at EA and console studios. He repeatedly bridges game-engine work with systems-level rendering and platform compositing, and has deep experience in cross-platform build pipelines and performance/telemetry systems. Known for turning prototypes into polished demos for stakeholders, he combines practical production engineering with a strong foundation from USC and global experience starting in Pune.
13 years of coding experience
6 years of employment as a software developer
Master's degree Computer Science, Master's degree Computer Science at University of Southern California
Bachelor's Computer Engineering, Bachelor's Computer Engineering at Pune Institute of Computer Technology
Contributions:64 pushes, 3 branches in 6 years 10 months
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