Nat Duca

Director Of Graphics System Software at NVIDIA

Menlo Park, California, United States
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Summary

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Rockstar
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Top School
Nat Duca is a graphics systems leader with 15 years of experience building high-performance GPU and compositor software for products used by millions. Currently Director of Graphics System Software at NVIDIA, he previously spent over a decade at Google advancing Chrome GPU/ compositor performance, telemetry, and Android graphics features like ANGLE, Vulkan, and high-refresh-rate display work. His background spans tools and diagnostics—Intel Graphics Performance Analyzer, Android Systrace, and graphics debuggers from his Johns Hopkins research—so he blends deep systems engineering with product-facing instrumentation. Known for pragmatic engineering that targets “jank-free” user experiences, he moves fluidly between low-level renderer work and large-scale platform initiatives. Based in Menlo Park, he brings both research roots and long-term industry impact to GPU tooling and performance engineering.
code15 years of coding experience
job20 years of employment as a software developer
bookJohns Hopkins University
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Github Skills (69)

use-http10
linux10
glsl10
developer-tools10
lighthouse10
vulkan10
audit10
android10
cuda10
nodejs10
hlsl10
editing10
auditing10
performance-analysis10
chrome10

Programming languages (6)

C++CJavaScriptGoHTMLPython

Github contributions (5)

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natduca/ndbg

Feb 2011 - Jan 2012

Contributions:100 commits in 11 months
cpploggingdebuggingdebuggergdb
google/trace-viewer

May 2012 - Aug 2015

Contributions:1227 commits, 18 PRs, 272 pushes in 3 years 2 months
tracingfrontendandroidchrome
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Nat Duca - Director Of Graphics System Software at NVIDIA