Nate Peterson is a Software Engineer II with 14 years of experience building cloud and cross-platform developer tools from the Greater Seattle Area, currently contributing to Azure Communication Services at Microsoft. He has a strong background in mobile development and GPU programming, and previously worked on Project Rome and the Windows Bridge for iOS, enabling cross-device and cross-platform app scenarios. Nate’s career spans backend services, REST APIs, and high-throughput server utilities, with earlier roles touching embedded avionics, simulation, and security analysis—demonstrating breadth across systems and domains. He enjoys hacking on personal projects to explore new technologies firsthand, which keeps his hands-on skills current alongside enterprise-scale development. A practical problem-solver with research experience in CUDA/OpenCL vectorization, he brings both performance-minded engineering and a history of shipping integrative tooling that helps other developers move faster.
14 years of coding experience
6 years of employment as a software developer
Bachelor of Science (BS), Computer Science, 3.12, Bachelor of Science (BS), Computer Science, 3.12 at Michigan Technological University
Associate of Arts (AA), Computer Science, 3.38, Associate of Arts (AA), Computer Science, 3.38 at Bay de Noc Community College
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