Nate Peterson

Software Engineer II at Microsoft

Greater Seattle Area United States
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Summary

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Rockstar
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Top School
Nate Peterson is a Software Engineer II with 14 years of experience building cloud and cross-platform developer tools from the Greater Seattle Area, currently contributing to Azure Communication Services at Microsoft. He has a strong background in mobile development and GPU programming, and previously worked on Project Rome and the Windows Bridge for iOS, enabling cross-device and cross-platform app scenarios. Nate’s career spans backend services, REST APIs, and high-throughput server utilities, with earlier roles touching embedded avionics, simulation, and security analysis—demonstrating breadth across systems and domains. He enjoys hacking on personal projects to explore new technologies firsthand, which keeps his hands-on skills current alongside enterprise-scale development. A practical problem-solver with research experience in CUDA/OpenCL vectorization, he brings both performance-minded engineering and a history of shipping integrative tooling that helps other developers move faster.
code14 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science (BS), Computer Science, 3.12, Bachelor of Science (BS), Computer Science, 3.12 at Michigan Technological University
bookAssociate of Arts (AA), Computer Science, 3.38, Associate of Arts (AA), Computer Science, 3.38 at Bay de Noc Community College
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Github Skills (91)

epic10
vim10
whitespace10
visual-studio-extension10
rust10
shell10
cli10
ls10
vscode-extension10
vscode10
user-experience10
ethereum10
blockchain10
command-line10
outlook9

Programming languages (15)

C#PowerShellC++RustCScalaGoJust

Github contributions (5)

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Better whitespace highlighting for Vim
Contributions:6 reviews, 5 commits, 44 PRs in 4 years 4 months
vimtrailing-spacestrailing-whitespaces
ntpeters/UnityDrive

Sep 2013 - Jan 2014

Contributions:40 commits in 4 months
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