Nate Turley

Technical Director at Imerza

Salt Lake City, Utah, United States
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Summary

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Senior
🎓
Top School
Nate Turley is a technology-driven creative and Technical Director with 13 years of experience designing and delivering experiential, interactive, and AR/VR-driven projects for global brands and cultural institutions. He bridges technology, design, and storytelling, leading multidisciplinary teams from ideation to large-scale installation and mixed reality capture. Nate has a track record as a hands-on lead engineer and director—shipping graphics-intensive VR, interactive installations, and custom hardware for events and museums—while also consulting as a freelance technical director since 2016. Based in Salt Lake City, he combines engineering roots in electrical and computer engineering with a keen eye for user experience and production logistics. Notably, he has navigated both studio leadership and solo production roles, making him equally comfortable pitching technical strategy to clients or diving into low-level graphics and systems work. He’s now focused on creating meaningful technology in emerging areas like AR/VR and AI that connect audiences and solve complex interaction challenges.
code13 years of coding experience
job8 years of employment as a software developer
bookSchool, Engineering & Applied Science; Electrical and Computer Engineering, School, Engineering & Applied Science; Electrical and Computer Engineering at University of Colorado Boulder
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Github Skills (30)

mvvm10
wifi10
unity3d10
esp82669
esp329
3d6
linux6
mesh6
macos5
android5
windows5
gltf5
ios5
webgl4
build-automation3

Programming languages (4)

C#C++CJavaScript

Github contributions (5)

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push-pop/push-pop.github.io

Oct 2016 - Feb 2025

Contributions:2 PRs, 45 pushes, 3 branches in 8 years 5 months
cssjavascriptreactreactjs
push-pop/Unity-MVVM

Dec 2018 - Jun 2021

Lightweight MVVM Framework for Unity3D
Contributions:5 releases, 205 commits, 42 PRs in 2 years 6 months
mvvmunity3d
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