Nathan Bruer is a seasoned software engineer and founder with 13 years building complex systems in C++, JavaScript/TypeScript, Go, and Rust, spanning Chrome DevTools, robotics at X/GoogleX, and production self-driving systems at Toyota Research. He has led large engineering efforts—managing teams, cross-company projects, and platform reviews—and architected high-impact infrastructure such as an in-house remote execution system that cut pre-merge test times by ~60% and saved millions in cloud costs. As co-founder and original author of NativeLink, he translated a high-performance remote build cache into a company and implemented core content-addressable-store and gRPC features. He runs Allada Holdings, is an early crypto adopter (genesis ETH holder), and operates long-running public ETH & BSC archive nodes while contributing to projects like Erigon and Rocketpool. His open-source contributions range from front-end Canvas improvements in Konva.js to backend remote-execution plumbing, reflecting a rare full-stack fluency across low-latency systems and developer tooling. Based in Austin, he’s known for breaking needless barriers to shipping production-grade systems and for pairing deep systems thinking with pragmatic product instincts.
NativeLink is an open source high-performance build cache and remote execution server, compatible with Bazel, Buck2, Reclient, and other RBE-compatible build systems. It offers drastically faster builds, reduced test flakiness, and specialized hardware.
Role in this project:
Back-end Developer
Contributions:1538 reviews, 180 commits, 672 PRs in 1 year 10 months
Contributions summary:Nathan primarily contributed to the development of the back-end functionality of the turbo-cache project, with a strong focus on integrating and implementing core features related to the remote execution and action caching. The user added various features for the content addressable store including find_missing_blobs, batch_update_blobs, batch_read_blobs, and get_tree. They added support for HTTP compression using LZ4 and implemented GRPC connections, with capabilities for instance names and retries. Furthermore, the user introduced code that allows for the implementation of different workers and job scheduling in order to achieve remote execution.
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
Role in this project:
Front-end Developer
Contributions:5 commits, 1 PR, 1 comment in 1 day
Contributions summary:Nathan primarily focused on improving the Konva.js Transformer component, addressing issues related to scaling and cursor behavior. They implemented tests to validate correct cursor appearance and scaling calculations when the parent node is scaled or transformed. Furthermore, the user made changes to the Transformer code to ensure accurate handling of scaling, which included updating the size and position of the visual elements within the Transformer component. These changes reflect an emphasis on improving the accuracy of transformations and improving the user experience.
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