Nathan Glick

Software Developer at Contractor Nation

Milford, Connecticut, United States
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Summary

👤
Senior
🎓
Top School
Nathan Glick is a gameplay engineer with nine years of software development experience focused on building engaging game systems and mechanics. He spent nearly four years on the Smite team at Hi-Rez, progressing from intern to gameplay programmer, and now contributes to Mars Games, bringing practical production experience from AAA live-service development. Nathan holds both a bachelor’s and master’s in Game Design & Development from RIT and has supported education as a teaching assistant, reflecting a strong foundation in both theory and mentorship. He blends hands-on C++/gameplay coding with an eye for polish and player-facing systems, and is open to opportunities inside or outside the games industry.
code9 years of coding experience
job4 years of employment as a software developer
bookMaster's degree Game Design & Development, Master's degree Game Design & Development at Rochester Institute of Technology
languagesEnglish
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Github Skills (6)

discord-bot6
showdown3
web-application2
git2
javascript1
react1

Programming languages (6)

TypeScriptC++JavaScriptHTMLRubyPython

Github contributions (5)

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nxg9997/nathanglick.com

Apr 2018 - Apr 2026

Contributions:2 PRs, 52 pushes, 2 branches in 8 years 1 month
nxg9997/ScopeBot

Jul 2020 - Mar 2021

Discord bot that reminds users when an idea may be out of scope for a project
Contributions:31 commits, 7 PRs, 27 pushes in 8 months
discord-bot
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