Nathan Hare

Senior Software Engineer & Director Of IT at Everything But Stromboli LLC

Pennsylvania, United States
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Summary

👤
Senior
🎓
Top School
Nathan Hare is a Senior Software Engineer and Director of IT with over a decade of experience building web applications and IT infrastructure for government agencies and private companies. He combines hands-on backend development in Python/Flask and Django with legacy expertise in ColdFusion, PHP, and front-end technologies to deliver practical, maintainable solutions. As a Linux sysadmin who designs VOIP systems and manages servers, he bridges development and operations to keep in-house apps reliable and secure. Nathan has a track record of quickly resolving production issues and supporting users, gained from roles fielding helpdesk tickets up to leading deployments of thousands of machines. An active contributor to open-source projects, he implemented core mechanics and probability systems for the Tuxemon RPG, showing attention to game logic and robust bug fixes. Based in Pennsylvania, he pairs technical depth with a cross-cultural academic background that informs clear documentation and client-focused problem solving.
code10 years of coding experience
job6 years of employment as a software developer
bookBachelor's degree Cross Cultural Studies, Bachelor's degree Cross Cultural Studies at Alliance University
languagesEnglish, Spanish
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Github Skills (7)

game-development10
pygame10
python10
rpg10
refactor9
debug9
refactoring9

Programming languages (8)

JavaCSSCJavaScriptPHPSassHTMLPython

Github contributions (5)

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Tuxemon/Tuxemon

Oct 2015 - Oct 2017

Open source monster-fighting RPG.
Role in this project:
userBack-end Developer
Contributions:78 commits, 19 PRs, 22 comments in 2 years
Contributions summary:Nathan primarily contributed to the core logic of the Tuxemon RPG. They implemented a capture probability system, including the underlying mechanics and probability calculations. The user also addressed several bugs, such as the disabling of player movement during dialog windows, and fixed a typo in comments. They refactored the code to move the capture mechanism to the item and streamlined the code for easier modification.
2d-gamegamefightingrpggame-development
treetrnk/blog

May 2016 - Jan 2018

Contributions:1 PR, 90 pushes, 2 branches in 1 year 8 months
jekyllmy-personal-blog
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Nathan Hare - Senior Software Engineer & Director Of IT at Everything But Stromboli LLC