Nathan Hold is a Senior Manager and seasoned software engineer with 12 years’ experience delivering interactive 3D experiences, mobile games and large-scale cloud backends across Unity, C#, AWS and Azure. He bridges creative and enterprise domains—shipping VR/AR car configurators and motion-sphere installations as well as performance-first, multi-API on-prem systems and AWS-led architectures integrating DynamoDB and SQL. At Deloitte Digital he combines hands-on development with team leadership, requirements scoping, and agile delivery across a broad toolset including Lambda, EventBridge, DevOps pipelines and Dynamics. Comfortable both as a builder and sysadmin, he has run Jenkins and in-house tooling, managed hundreds of users in mixed OS environments, and still finds time for game design instincts that inform pragmatic UX decisions. Based in Queensland, Australia, he balances technical depth with client-facing delivery and a knack for turning experimental prototypes into robust production systems.
13 years of coding experience
6 years of employment as a software developer
Bachelor of Interactive Entertainment Major in Programming, Computer Programming, Bachelor of Interactive Entertainment Major in Programming, Computer Programming at QANTM College
Certificate IV of Multimedia, Media, Certificate IV of Multimedia, Media at TAFE
Contributions:96 commits, 20 PRs, 21 pushes in 2 years 6 months
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