Nathan Hurde

Full Stack Engineer at Pyramid Consulting, Inc

Gary, Indiana, United States
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Summary

👤
Senior
🎓
Top School
Nathan Hurde is a full stack engineer with nine years of hands-on experience building games, web platforms, and enterprise microservices. With a Master's in Computer Science and a long tenure at indie studio PawByte, he architects C++/C game systems (Raylib/SDL) and custom HTML5/JavaScript engines while also shipping PHP/WordPress sites and NodeJS frontends. At Pyramid Consulting he upgraded Java/Spring Boot microservices and Angular microapps for a Fortune 500 client, moving changes through R&D to production in AGILE teams. His background in fraud analysis at American Express and early technical instruction gives him a practical, security- and data-aware approach to engineering. He enjoys toggling between PHP backends and modern JS stacks to match performance and client needs, and brings a creative game developer’s perspective to full stack challenges. Based in Gary, Indiana, he combines indie-game creativity with enterprise discipline to deliver polished, production-ready software.
code9 years of coding experience
job5 years of employment as a software developer
bookBachelor's degree, Bachelor's degree at University of Illinois at Chicago
bookMasters, Computer Science, Masters, Computer Science at University of Illinois Springfield
languagesspanish(still learning)
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Github Skills (31)

windows10
linux10
engine10
single-file9
opengl9
game-development9
cpp8
game-engine8
integrate7
pe-file6
mime-types6
tiddlywiki6
filesystem6
wikidata5
pe-analyzer5

Programming languages (6)

TypeScriptC++CJavaScriptPHPPython

Github contributions (5)

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pawbyte/sff_ex

Mar 2020 - May 2024

Contributions:3 pushes, 1 branch, 1 issue in 4 years 3 months
Game Pencil Engine a game engine written from the ground up.
Contributions:4 reviews, 413 commits, 93 PRs in 5 years 3 months
pencilgameosxwindowsgameengine
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Nathan Hurde - Full Stack Engineer at Pyramid Consulting, Inc