Nathan Lapp

Programmer at Invalid Symbol

Orangeville, Ontario, Canada
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Summary

👤
Senior
🎓
Top School
Nathan Lapp is a programmer with eight years of hands-on experience focused on 3D programming, low-level C work, GIS, and Linux-based development. He has built XR and gameplay prototypes, developed character pipelines and GPU-optimized Unity content for Oculus Quest, and created tooling to import high-fidelity facial animation into real-time engines. His background includes automating dozens of tests with Selenium/C# and practical map and data work at a university maps centre, where he also began a geographically accurate virtual campus project. Comfortable bridging research and production, Nathan translates customer needs into usable frameworks and prototypes. Based in Orangeville, Ontario, he combines a formal Computer Science education with a hacker’s curiosity for formats, rendering nuances, and system-level optimization.
code8 years of coding experience
job1 year of employment as a software developer
bookBachelor of Science - BS, Computer Science, A, Bachelor of Science - BS, Computer Science, A at Trent University
bookSheridan College
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Github Skills (10)

universe7
opengl7
symphony7
lua6
zig6
cpp6
multiplayer6
csharp5
game-development5
game-engine5

Programming languages (6)

C#C++DZigF#Python

Github contributions (5)

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Realm-Engine/realm

Jul 2021 - Dec 2022

Hobby game framework and game in the D language
Contributions:218 commits, 12 PRs, 175 pushes in 1 year 4 months
dlanguagegamegamedevin-gamehobby-game
lappn99/OpenLU

Aug 2020 - Jan 2021

F# implementation of a Lego Universe Server Emulator
Contributions:104 commits, 2 PRs, 72 pushes in 4 months
universeemulatorlegolego-universeserver-emulator
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