Nathan Lichtlé

Chief Scientist, Co-Founder at Yumi Health

Berkeley, California, United States
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Summary

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Nathan Lichtlé is a PhD researcher in EECS at UC Berkeley and a co-founder and Chief Scientist at Yumi Health, bringing eight years of applied AI and back-end engineering experience to healthcare and traffic/decision-making systems. He blends deep academic training in applied mathematics and AI from top French and US institutions with practical contributions to high-profile open-source projects like DeepMind's OpenSpiel and the Flow traffic RL framework, where he fixed subtle game-state and API integration bugs. As an AI Research Scientist at Layr, he applies rigorous RL and systems thinking to product-ready research, bridging simulation fidelity and production constraints. Known for cleaning up “magic numbers,” improving action/state representations, and smoothing complex API integrations, he excels at turning theoretical models into reliable engineering. Based in Berkeley, he mixes entrepreneurial drive with reproducible research practices, making him effective at both lab-scale innovation and shipping robust backend systems.
code8 years of coding experience
bookDoctor of Philosophy (PhD), Electrical Engineering and Computer Sciences, Doctor of Philosophy (PhD), Electrical Engineering and Computer Sciences at University of California, Berkeley
bookMaster of Science (MS, MPRI), Computer Sciences, Master of Science (MS, MPRI), Computer Sciences at ENS Paris-Saclay
bookMaster of Science (MS, MVA), Artificial Intelligence, Master of Science (MS, MVA), Artificial Intelligence at Université Paris-Saclay
bookClasse préparatoire aux grandes écoles (CPGE, MPSI > MP*), Mathematics, Physics, and CS, Classe préparatoire aux grandes écoles (CPGE, MPSI > MP*), Mathematics, Physics, and CS at Lycée Kléber
bookDoctor of Philosophy (PhD), Applied Mathematics, Doctor of Philosophy (PhD), Applied Mathematics at École nationale des ponts et chaussées
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Github Skills (17)

c-language10
python10
apidoc10
coregames10
reinforcement-learning10
videogames10
api10
cprogramming-language10
congestion-control9
multi-agent9
traffic9
algorithm7
algorithms7
git7
data-structure7

Programming languages (10)

C++CSSCRustOCamlCMakeJavaScriptHTML

Github contributions (5)

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flow-project/flow

Mar 2019 - Apr 2021

Computational framework for reinforcement learning in traffic control
Role in this project:
userBack-end Developer
Contributions:597 commits, 47 PRs, 265 pushes in 2 years 1 month
Contributions summary:Nathan primarily contributed to the Aimsun API integration and development of the "flow" framework. Their work involved fixing API issues for OS X, merging code from the master branch, addressing coding style inconsistencies, and resolving server connection issues within the API. Further, the user made modifications and performed refactoring regarding template loading and created a script to load Aimsun templates.
reinforcement-learningbenchmarkautonomousvehicle-controlsumo
google-deepmind/open_spiel

Feb 2024 - Mar 2025

OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
Role in this project:
userBack-end Developer
Contributions:5 PRs, 5 comments, 2 issues in 1 year 1 month
Contributions summary:Nathan primarily focused on bug fixes and improvements within the OpenSpiel game environment, specifically addressing issues related to information state representation and action handling. Their work involved modifications to the C++ and Python code, targeting areas such as the Deep Q-Network (DQN) implementation and games like Phantom Tic-Tac-Toe and Dark Hex. The changes involved adjusting parameters, correcting logic errors, and refactoring code to enhance accuracy and efficiency in the game simulations. The commits also included the removal of "magic numbers" for improved readability.
reinforcement-learninggamesmultiagentcpppython
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