Computational framework for reinforcement learning in traffic control
Role in this project:
Back-end Developer Contributions:597 commits, 47 PRs, 265 pushes in 2 years 1 month
Contributions summary:Nathan primarily contributed to the Aimsun API integration and development of the "flow" framework. Their work involved fixing API issues for OS X, merging code from the master branch, addressing coding style inconsistencies, and resolving server connection issues within the API. Further, the user made modifications and performed refactoring regarding template loading and created a script to load Aimsun templates.
reinforcement-learningbenchmarkautonomousvehicle-controlsumo
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
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Back-end Developer Contributions:5 PRs, 5 comments, 2 issues in 1 year 1 month
Contributions summary:Nathan primarily focused on bug fixes and improvements within the OpenSpiel game environment, specifically addressing issues related to information state representation and action handling. Their work involved modifications to the C++ and Python code, targeting areas such as the Deep Q-Network (DQN) implementation and games like Phantom Tic-Tac-Toe and Dark Hex. The changes involved adjusting parameters, correcting logic errors, and refactoring code to enhance accuracy and efficiency in the game simulations. The commits also included the removal of "magic numbers" for improved readability.
reinforcement-learninggamesmultiagentcpppython