Nathan Lilienthal

Software Engineer at STR

Boston, Massachusetts, United States
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Summary

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Rockstar
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Top School
Nathan Lilienthal is a seasoned software engineer based in Boston with 13 years of experience building reliable, user-focused systems across startups, research, and large tech companies. His career spans roles at Apple, Forward Financing, Aetion, and academia at Northeastern, where he blended rigorous research practices with shipping production software. He contributes to prominent open-source projects like the Alacritty terminal emulator, improving UX details such as window title handling, selection behavior, and macOS keybindings—work that reflects a pragmatic full-stack skillset. Nathan is comfortable across the stack from low-level client behaviors to backend services, and he has a track record of refactoring scripts and configuration to reduce friction for users and maintainers. Currently at STR, he combines deep engineering experience with an eye for polish and usability that often surfaces as thoughtful enhancements rather than headline features. His background in both industry and research gives him a measured approach to solving complex problems while keeping product impact front and center.
code13 years of coding experience
job7 years of employment as a software developer
bookBachelor of Science, Undergraduate (UG), Bachelor of Science, Undergraduate (UG) at Northeastern University
bookBoulder High School
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Stackoverflow

Stats
864reputation
51kreached
14answers
4questions
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Github Skills (20)

configuration-management10
terminal-emulator10
window-management10
rust10
opengl10
user-input9
macos9
cli8
command-line-interface8
command-line8
bash8
script8
testing8
rake6
sorting6

Programming languages (25)

CStandard MLElmGoHTMLTypeScriptShellRacket

Github contributions (5)

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alacritty/alacritty

Feb 2021 - Feb 2021

A cross-platform, OpenGL terminal emulator.
Role in this project:
userFull-stack Developer
Contributions:130 reviews, 1 commit, 44 PRs in 1 day
Contributions summary:Nathan contributed to the Alacritty terminal emulator by implementing and improving various features, including window title and class configuration, and screen clearing functionalities. The user also refactored scripts and addressed selection behavior while scrolling, enhancing the overall user experience. Furthermore, the user updated the configuration and handling of mouse bindings and added a new keybinding on macOS.
openglterminal-emulatorterminal-emulatorsgpurust
nixpulvis/avrm

Aug 2014 - May 2019

Contributions:2 releases, 224 commits, 4 PRs in 4 years 9 months
bare-metalmetalavrbaretinkering
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