Nathan Menezes is a Senior Full Stack Engineer with eight years of experience building interactive, real-time web experiences and AI creative tools. Currently at Vizcom, he blends front-end craftsmanship with back-end systems to help artists and designers prototype and iterate rapidly. He has a strong background in TypeScript, Node.js, React, Three.js and Web Audio API, demonstrated by a long-running real-time 3D Spotify visualizer (Tessellator Space) and front-end contributions to the open-source pmndrs racing-game. Nathan brings startup grit from co-founding Metricsbird and delivering production systems across monorepos, AWS, and containerized infrastructures. An autodidact who maps audio to generative mathematical visuals in his spare time, he pairs creative curiosity with pragmatic engineering. Based in Goa, he balances a passion for interactive media, chess and outdoor adventures with his most protective collaborator: his pitbull Pai.
๐ Open source racing game developed by everyone willing
Role in this project:
Front-end Developer
Contributions:84 reviews, 80 commits, 37 PRs in 2 months
Contributions summary:John primarily contributed to the front-end development of the racing game. They refactored and styled the controls UI component, introducing functionality for displaying and interacting with game controls. The user added constants related to the vehicle's starting position and implemented them, along with resolving a bug related to the camera's initial rotation. Additional commits involved configuring prettier for code formatting and enhancing user interaction with game features such as camera modes.
A | free to use | real-time | 3-D | music visualizer
Contributions:329 commits, 116 PRs, 511 pushes in 3 years 6 months
3dmusic-visualizernodejsr3fspotify
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