Nathan Nuber

Software Engineer

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Summary

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Rockstar
Nathan Nuber is a software engineer with four years of professional experience currently associated with Valve, where he focuses on building software for a leading games and digital distribution company. He brings practical engineering skills honed in a high-performance, product-driven environment and is comfortable shipping features that intersect gameplay, platform services, and user experience. Though early in his career, Nathan has already navigated complex codebases typical of large entertainment software projects and contributes through GitHub under the bio "Software at Valve." He pairs a pragmatic, hands-on approach with curiosity about systems that scale and a willingness to learn from multidisciplinary teams.
code4 years of coding experience
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Github Skills (8)

steamvr10
sdk10
openvr10
hardware10
openxr9
virtual-reality7
augmented-reality6
runtimes4

Programming languages (3)

C++HTMLPython

Github contributions (5)

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nnuber/OpenXR-Inventory

Jul 2022 - Sep 2024

Publicly-maintained information about OpenXR runtimes
Contributions:5 pushes in 2 years 2 months
mdtglpiruntimesitilhaiku
nnuber/openvr

Aug 2022 - Aug 2022

OpenVR SDK
Contributions:1 push, 1 branch in 1 day
sdkopenvr
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