Nathan Shummoogum is a Software Engineer III at Google with eight years of experience building full-stack systems, AR graphics engines, and data-driven tooling. He has shipped production features across cloud and edge platforms—from C++/OpenGL/WebGL graphics and HoloLens apps to React/Node.js web studios and AWS-optimized storage—demonstrating both low-level graphics expertise and practical web engineering. Prior roles at DeepSight, Amazon, and Concordia’s PERFORM Centre show a pattern of tackling interdisciplinary problems, including pose estimation for AR, a 66% S3 compression improvement, and MRI data analysis for Alzheimer’s research. Based in New York, he blends curiosity and hands-on learning (his GitHub notes reflect a playful, exploratory approach to coding) with experience at large tech firms and research environments. Nathan’s background in computer engineering and history of building tooling that replaces costly legacy software highlight his knack for turning complex research and graphics problems into usable, cost-saving products.
8 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Concordia University
Contributions:105 commits, 80 PRs, 86 pushes in 1 month
androidkotlinandroid-applicationembeddedgym
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Nathan Shummoogum - Software Engineer III at Google