Summary
Nathan Sizemore is a pragmatic software engineer with 11 years of experience building everything from single-page contact forms to microservices at scale, mobile facial recognition apps, low-latency audio fingerprinting, and the world's first VR attraction. Based in Dayton, Ohio, he currently contributes at Kroger Technology & Digital and Legendary Creatures, blending enterprise-grade systems with creative, product-facing work. A long-time Rust advocate and early adopter, he shipped one of the first at-scale Rust production servers and has upstream contributions that influenced AWS serverless VM layers and reMarkable firmware. He prefers Linux, Emacs, C, and 80-column layouts—tools and constraints that shape his disciplined, systems-minded approach to engineering. Comfortable across low-level networking, embedded firmware, and high-level services, he brings a pragmatic curiosity and a knack for applying hard-earned lessons across domains. Outside work he’s an avid fighting-games fan, which mirrors his taste for fast, precise systems and incremental mastery.
11 years of coding experience
5 years of employment as a software developer
YouTube, A+, YouTube, A+ at The Internet