Nathan Warden

Senior Software Engineer at Game Warden Games

Aubrey, Texas, United States
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Summary

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Senior
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Top School
Nathan Warden is a senior software engineer and game programmer with two decades of professional experience architecting cross-platform games, VR titles, mobile apps, and end-user software. He blends deep expertise in shaders, 3D art, and game systems with more recent backend work building EF Core/ASP.NET servers, delivering both client-side performance and reliable server infrastructure. As founder of Game Warden Games and a long-term contractor, he’s shipped and supported dozens of projects across desktop, VR, and mobile, often taking projects from art and engine prototyping through full release. Based in Aubrey, Texas, he pairs formal training in digital animation and computer science with a hands-on, full-stack mindset that favors pragmatic tooling and cross-discipline collaboration. Notably, he continues to operate as an independent contractor internationally, reflecting a flexible, results-focused approach to engineering and game production.
code11 years of coding experience
job7 years of employment as a software developer
bookComputer and Information Sciences, General, Computer and Information Sciences, General at Park University
bookAssociate's degree, Digital Animation and Visual Effects, Associate's degree, Digital Animation and Visual Effects at DAVE School
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Stackoverflow

Stats
11reputation
2kreached
1answer
2questions
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Github Skills (47)

godot10
game-engine10
open-source10
3d10
game-development10
addon9
blender9
fork8
android8
linux8
windows8
visual-studio-code8
csharp8
scripting7
webgl7

Programming languages (6)

C#C++ShellPHPGDScriptPython

Github contributions (5)

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Contributions:16 commits, 15 pushes, 1 branch in 4 months
NathanWarden/ai-behavior

Dec 2018 - May 2019

Contributions:20 commits, 11 pushes, 1 branch in 5 months
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