Nathaniel Poate

Mechanical, Motion Control And Robotics Engineer at Aardman Animations

Eastleigh, England, United Kingdom
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Summary

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Nathaniel Poate is a Mechanical, Motion Control and Robotics Engineer with nine years of hands-on experience designing and building animatronics and motion systems for the film and animation industry. Based in Eastleigh, UK, he has been a core engineering contributor at Aardman Animations since 2013, bringing entertainment-focused robotics from concept to reliable on-set performance. He holds a first-class Bachelor's and an MRes in Robotics from the University of Plymouth, combining academic rigour with practical mechatronics skills honed in prior roles at Crane Merchandising Systems. Nathaniel’s background spans mechanical design, motion control and systems integration, with a knack for translating creative briefs into robust, serviceable hardware. Colleagues value his ability to bridge engineering constraints and artistic intent, delivering repeatable motion solutions under production pressures.
code9 years of coding experience
job2 years of employment as a software developer
bookMRes Robotics, Robotics, MRes Robotics, Robotics at University of Plymouth
bookGCSE, GCSE at City of Portsmouth Boys' School
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Github Skills (2)

hackspace9
tailwindcss6

Github contributions (1)

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swindonmakers/wiki

Jan 2017 - Jul 2020

Contributions:16 commits in 3 years 6 months
tailwindcsshackspace
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Nathaniel Poate - Mechanical, Motion Control And Robotics Engineer at Aardman Animations