Nathaniel Rudenberg

Software Engineer at TriNetX

Boston, Massachusetts, United States
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Summary

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Senior
🎓
Top School
Nathaniel Rudenberg is a software engineer based in Boston with 10 years of experience building full‑stack web applications and console tools. He has modernized systems and improved performance across the stack—migrating monoliths to microservices with AWS Lambda and TypeScript, optimizing Groovy REST endpoints, and normalizing SQL schemas to reduce load times. Comfortable shipping front-end features with React (including multiple Ember→React and React Native migrations), he pairs UI work with backend reliability and CI improvements. His background includes hands‑on systems work from virtual machine and App‑V deployments to storage upgrades, giving him a practical appreciation for operational constraints. Known for pragmatic migrations and performance-driven refactors, he focuses on turning legacy complexity into maintainable, testable services.
code10 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Gordon College
bookHigh School Diploma, High School Diploma at Falmouth High School
languagesEnglish, Haitian Creole, French
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Github Skills (32)

react10
user-interface9
python8
material-ui7
tailwindcss7
nodejs6
portable6
nextjs6
resume5
nestjs5
minecraft4
privacy4
3d-renderer4
ubuntu-touch3
renderer3

Programming languages (7)

TypeScriptC#C++CJavaScriptGoHTML

Github contributions (5)

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An International Phonetic Alphabet chart with audio samples and selection of phoneme inventory by language
Contributions:4 PRs, 19 pushes, 10 branches in 4 years 4 months
I am making a 3D renderer in C++ to help myself learn the fundamentals of 3D graphics programming. It uses SDL to display stuff on screen and GLM for the geometric calculations.
Contributions:22 PRs, 25 pushes, 29 branches in 3 years 6 months
level-generatorrendering-engineminecraftcpp3d-renderer
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Nathaniel Rudenberg - Software Engineer at TriNetX