Nathaniel Winckler

Expert Technical Animation Designer

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Nathaniel Winckler is an Expert Technical Animation Designer with a decade of experience building AAA-quality animation systems, currently leading Animation Engineering at That’s No Moon in Los Angeles. He combines deep Unreal Engine (C++, Animation Blueprints, AnimGraph) expertise with hands-on animation—keyframing and mocap—to deliver frame- and pixel-perfect gameplay and cinematic results. Nathaniel has a track record of modifying core engine systems and creating animator-friendly tools and workflows that accelerate iteration and empower both in-house and outsourced teams. He mentors junior and mid-level developers, frequently bridging engineering, art, and design to solve complex performance and pipeline challenges. Early roots in video production, web development, and running his own VR/animation studio give him a rare blend of creative storytelling and technical systems thinking.
code10 years of coding experience
job7 years of employment as a software developer
bookBachelor of Arts (BA) Media Communications, Bachelor of Arts (BA) Media Communications at Asbury University
bookClassic Animation, Classic Animation at Animation Mentor
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Github Skills (12)

steamvr10
openvr9
sdk9
hardware8
jam6
virtual-reality6
epic1
blueprint1
unreal1
game-development1
unreal-engine-41
animation1

Programming languages (1)

C++

Github contributions (5)

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natewinck/LightsOut

Jan 2016 - Jan 2016

Contributions:48 commits, 44 pushes, 2 branches in 2 days
global-game-jamgamegame-jamjam
natewinck/NewtonVR

May 2016 - May 2016

Contributions:1 push in 1 day
physicsinteractionrealityvirtual-realitygame-development
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Nathaniel Winckler - Expert Technical Animation Designer