Nazeeh Eldirghami is a software engineer with 8 years of experience building end-to-end systems that translate emerging technologies into real user experiences, currently contributing at Meta after a long tenure at Microsoft. He led Mixed Reality input and in-meeting experiences for Mesh for Teams and played a hands-on role in the HoloLens shell, UI components, and novel input modalities. His background spans platform, tooling, and SDET roles—from Kinect skeletal-tracking tooling and Xbox visualization to Windows Phone Store client engineering—so he blends deep systems thinking with practical product delivery. Based in Woodinville, WA, he favors staying “hands-on” with code and design collaboration, often bridging research-grade features into production-ready experiences.
8 years of coding experience
22 years of employment as a software developer
Bachelor, Computer Science, Bachelor, Computer Science at American University in Cairo
Find, Filter, Preview, Pick. All lua, all the time.
Contributions:6 pushes in 1 day
luapickneovimnvimfilter
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.