Summary
Neil Akhmetov is a UI/UX programmer with nine years of experience building user-facing systems for games and interactive apps, currently shaping interfaces at Embark Studios in Stockholm. He has progressed from Flash and Flex development to leading UI teams and shipping production systems using Scaleform, Haxe, ActionScript, C++, and Lua on titles like Warface Breakout and SkyForge. At MY.GAMES he served as Lead UI Developer, later moving into senior and specialist UI roles at Avalanche Studios Group and Chief Rebel, blending design sensitivity with engine-level programming. Neil’s background shows a strong legacy in real-time UI for multiplayer and AAA projects, comfortable across legacy and modern toolchains. He maintains an online CV on GitHub, reflecting a methodical, developer-first approach to documenting his work. Based in Sweden with an educational foundation in Information Technologies, he brings pragmatic leadership to cross-disciplinary teams delivering polished interactive experiences.
9 years of coding experience
16 years of employment as a software developer
University of Management "TISBI"
English, Russian, Tatar