Neil Del Gallego is an academic leader and former game developer with 11 years of experience bridging industry and research in graphics, animation, and computer vision. As Chair and Associate Professor in the Department of Software Technology at De La Salle University, he pioneered a game engine construction course and leads the GAME lab, supervising work on AR, super-resolution, dehazing, and shadow removal. His PhD and MS work earned top honors—including DLSU’s Outstanding Dissertation Award and a NAST 2024 Special Citation—reflecting a rare combination of high-impact publications in SCOPUS journals and practical game-production experience at Anino. He teaches advanced courses such as Augmented Reality, Game Engines, and Operating Systems while maintaining a hands-on research portfolio that feeds directly into curriculum innovation. Colleagues note his knack for translating industry coding standards and UI/UX practices into rigorous academic training, helping students produce publication-quality projects.
11 years of coding experience
13 years of employment as a software developer
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at De La Salle University
High School Diploma, High School Diploma at Elizabeth Seton School
Demonstration of Augmented Reality using Vuforia SDK. Material for DLSU ARVRDEV students
Contributions:42 PRs, 147 pushes, 15 branches in 1 year 8 months
realitysdkaugmentedaugmented-realityvuforia-sdk
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Neil Del Gallego - Chair at De La Salle University