Summary
Neil Hansen is a design-focused software engineer with 7 years of experience building creative, high-performance products at the intersection of music, games, and distributed systems. Currently a Design Engineer at Suno, he shapes human/AI duet interfaces for advanced music creation, drawing on prior full‑stack work connecting millions of players at Niantic and streaming-focused desktop tooling at Whist. He’s led engineering teams and shipped production Clojure/ClojureScript marketplaces, and brings a filmmaker’s visual sensibility from a BFA in Cinematography to product and interaction design. Based in Los Angeles, Neil blends research-driven experimentation with practical engineering to make expressive tools that scale.
7 years of coding experience
10 years of employment as a software developer
Toronto Metropolitan University