Senior Technical Program Manager, Xbox Games Studios at Microsoft
Carmarthen, Wales, United Kingdom
Join Prog.AI to see contacts
Join Prog.AI to see contacts
Summary
🤩
Rockstar
🎓
Top School
Neil Holmes is a Senior Technical Program Manager at Xbox Games Studios with over 34 years in the games industry and hands-on roots writing Z80 assembler for the Sinclair Spectrum and original GameBoy. He has shipped hundreds of titles across every modern platform, blending deep gameplay coding expertise with leadership roles in programming, production and technical management for both F2P mobile hits and AAA console projects. At Microsoft he advises first-party and independent studios on porting, optimization, multiplayer architecture, and launch strategy, having helped partners ship hundreds of games and troubleshoot complex platform and devkit issues. Neil’s career bridges low-level engine work and developer tools to program management, and he still prefers hands-on gameplay coding—a rare mix that informs pragmatic technical guidance for studio partners. Based in Carmarthen, Wales, he pairs legacy console know-how with current expertise in Game Pass and cloud delivery, enabling teams to modernize performance and release plans.
Conceptual and overview content for developing Windows apps
Contributions:1 review, 1 issue in 2 years 4 months
uwpmdtdevelopingwindowsuwp-apps
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Neil Holmes - Senior Technical Program Manager, Xbox Games Studios at Microsoft