Neil Liang is a software engineer with nine years of experience building large-scale systems at Google, following roles at Uber and Zynga where he shipped game and service-side features. He blends backend and systems expertise with a practical product sensibility honed on real-time game projects (e.g., Pixel MotioN) and social gaming services. Comfortable in fast-paced, production-driven environments, he has a track record of moving experimental computer-vision ideas into playable public experiences and later scaling services at major tech companies. Based in Laibin with an MS in Computer Science from NYU, he brings a pragmatic, math-minded approach to engineering—preferring solutions that work in messy real life as much as on paper.
9 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Bachelor's degree at South China Normal University
ms, computer sciences, ms, computer sciences at New York University
Contributions:103 pushes, 1 branch in 4 years 6 months
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