Neil Punj is a software engineer with eight years of experience focused on tools and engine programming, currently working at Playground Games after contributing to the live engineering team on Forza Horizon 5. A final-year Games Programming student at Staffordshire University, he combines academic foundations with hands-on game jam and project experience showcased on his portfolio. He has practical studio experience from Kwalee to AAA, shipping live-game features and tooling that support large-scale game operations. Known for bridging game art understanding with systems-level programming, he brings a pragmatic, cross-disciplinary approach to engine and tooling challenges.
8 years of coding experience
1 year of employment as a software developer
Games Art, Games Art at WCG
Bachelor of Science - BS BSc (Hons) Computer Games Programming, Bachelor of Science - BS BSc (Hons) Computer Games Programming at University of Staffordshire
Computer Science, Computer Science at Northleigh school
Contributions:13 PRs, 81 pushes, 9 branches in 3 years 2 months
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