Neil Punj

Software Engineer at Playground Games

United Kingdom
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Summary

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Senior
🎓
Top School
Neil Punj is a software engineer with eight years of experience focused on tools and engine programming, currently working at Playground Games after contributing to the live engineering team on Forza Horizon 5. A final-year Games Programming student at Staffordshire University, he combines academic foundations with hands-on game jam and project experience showcased on his portfolio. He has practical studio experience from Kwalee to AAA, shipping live-game features and tooling that support large-scale game operations. Known for bridging game art understanding with systems-level programming, he brings a pragmatic, cross-disciplinary approach to engine and tooling challenges.
code8 years of coding experience
job1 year of employment as a software developer
bookGames Art, Games Art at WCG
bookBachelor of Science - BS BSc (Hons) Computer Games Programming, Bachelor of Science - BS BSc (Hons) Computer Games Programming at University of Staffordshire
bookComputer Science, Computer Science at Northleigh school
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Github Skills (4)

desktop5
opengl5
game-development5
game-engine4

Programming languages (2)

C++HTML

Github contributions (5)

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hech11/Pixelate

Mar 2019 - Oct 2022

A game engine that is used to create 2D games currently being made for Desktop PC platforms
Contributions:151 commits, 2 PRs, 172 pushes in 3 years 7 months
gamegamesgamedevplatformsgame-development
hech11/hech11.github.io

Nov 2021 - Feb 2025

Contributions:13 PRs, 81 pushes, 9 branches in 3 years 2 months
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Neil Punj - Software Engineer at Playground Games