Neil Shapiro

Staff Software Engineer at Mytra

San Diego, California, United States
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Summary

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Neil Shapiro is a Staff Software Engineer based in San Diego with nine years of experience building high-traffic web experiences, primarily in the gaming industry and platform tooling. He’s delivered end-to-end solutions from frontend component libraries and accessibility overhauls to backend APIs and content migrations, driving faster content delivery and operational improvements. At Blizzard he reduced content update cycles from weeks to hours by creating reusable CMS-driven components, and at Slack he led platform integrations and a Deno SDK to simplify app development. Neil combines hands-on coding with team leadership—mentoring engineers, improving CI/CD, and shaping frontend best practices—and enjoys turning complex product needs into pragmatic, scalable systems.
code10 years of coding experience
job7 years of employment as a software developer
bookUniversity of California, Irvine
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Github Skills (21)

slack-api10
discord10
slack10
gatsbyjs10
websocket-client10
deno9
javascript9
typescript9
websocket9
trigger9
react9
frontend9
rebuild8
gatsby8
typechecker7

Programming languages (5)

TypeScriptDockerfileRustJavaScriptGo

Github contributions (5)

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Contributions:12 PRs, 226 pushes, 6 branches in 3 months
react
slackapi/deno-slack-builder

Mar 2022 - Aug 2022

Library for building a Run on Slack Deno project.
Contributions:9 releases, 21 reviews, 15 commits in 4 months
denoslack
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