Nenad Bojkovski

Senior Team Lead Software Development at InnoGames

Hamburg, Germany
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Summary

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Senior
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Top School
Nenad Bojkovski is a senior team lead in software development based in Hamburg with over a decade of experience building games and cross-platform frameworks, blending creative design instincts with strong engineering discipline. He has progressed from Flash and Unity C# development to leading teams at InnoGames, specializing in cost-effective, product-oriented solutions and reusable software architecture. A hands-on full-stack contributor to notable open-source projects like OpenFL and Lime, he implemented core Dictionary and HTML5 audio features that improved cross-platform media support and testing coverage. Nenad combines expertise in ActionScript, Unity3D, Java, UML and agile practices with a knack for practical optimizations that speed time-to-market. His background in both front-end animation/UI and back-end systems gives him a rare ability to bridge gameplay experience and robust engineering.
code9 years of coding experience
job14 years of employment as a software developer
bookM.S Software Engineering, M.S Software Engineering at Univerzitet 'Sv. Kiril i Metódij' vo Skopje
languagesMacedonian, English
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Github Skills (8)

html10
haxe10
javascript10
cross-platform10
frontend10
game-development10
flash9
testing8

Programming languages (4)

C++HaxeJavaScriptPython

Github contributions (5)

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openfl/openfl

Jan 2017 - Sep 2018

An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
Role in this project:
userFull-stack Developer
Contributions:41 commits, 37 PRs, 21 comments in 1 year 7 months
Contributions summary:Nenad primarily contributed to the `openfl/openfl` repository by adding and modifying functionality related to the `Dictionary` class within the `openfl/utils` package. They implemented features such as iterating through dictionary values, storing float keys and values in arrays, and added a `FloatMap` implementation. Further contributions included the addition of unit tests for dictionaries, and fixes for various rendering and event handling issues.
web-desktopazerothcoredefoldjavascriptflash
openfl/lime

Oct 2017 - May 2018

A foundational Haxe framework for cross-platform development
Role in this project:
userFull-stack Developer
Contributions:6 commits, 3 PRs, 3 comments in 7 months
Contributions summary:Nenad contributed to the `lime` framework by adding HTML5 support to the `AudioBuffer` class. They implemented functionality to handle audio data from bytes and base64 strings within a Howler.js context, indicating a focus on web-based audio playback. Further, they modified the `AudioBuffer` class by adding event listeners and improving the interaction with HTML5. The changes include the adaptation of the code to work specifically with Tizen devices.
cross-platform-developmentdevelopment-platformopenflhaxeflixelcross-platform
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