Néstor Cambronero

Founder at Clickity

Pontevedra, Galicia, Spain
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Summary

🤩
Rockstar
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Top School
Néstor Cambronero is a founder and seasoned software engineer with 12 years of experience building tools, game engines, and backend systems from low-level graphics to distributed compute platforms. He combines a strong background in Minecraft modding—contributing core build and rendering work to the widely used MinecraftForge projects—with leadership roles delivering production tooling for high-profile clients like MrBeast Gaming and studio-level engine teams. Comfortable owning product and technical direction, he repeatedly automates tedious workflows and crafts intuitive user experiences that onboard people in seconds. Based in Pontevedra, Spain, he pairs pragmatic engineering with a designer’s instinct for usability, and has a track record of creations played by millions and used by thousands of developers. An inquisitive generalist, he thrives where autonomy, collaboration, and fun intersect.
code12 years of coding experience
job13 years of employment as a software developer
bookErasmus, Computer Science, Erasmus, Computer Science at LAB University of Applied Sciences
bookBachelor of Engineering - BE, Computer Software Engineering, Bachelor of Engineering - BE, Computer Software Engineering at Universidad de Salamanca
languagesSpanish, English
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Github Skills (15)

dependency-management10
minecraft10
javas10
modulo10
minecraft-forge10
minecraft-fabric10
gradlew10
forge10
build-automation10
java10
api-design10
gradle10
maven9
json8
git5

Programming languages (3)

JavaScalaHTML

Github contributions (5)

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MinecraftForge/ForgeGradle

Aug 2018 - Aug 2022

Minecraft mod development framework used by Forge and FML for the gradle build system
Role in this project:
userBack-end Developer
Contributions:62 commits, 2 PRs, 1 comment in 4 years
Contributions summary:Néstor primarily focused on developing the core framework for Minecraft mod development, specifically within the forgegradle project. Their initial contribution involved setting up the MCP pipeline, including tasks for configuration loading and validation. Subsequent work included downloading dependencies, implementing artifact downloading, and integrating functions such as stripping and injecting jar files. These changes indicate a significant involvement in building and maintaining the build and packaging infrastructure for Minecraft mods.
minecraftminecraft-forgefabricgradlefml
Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
Role in this project:
userBack-end Developer
Contributions:53 reviews, 12 commits, 26 PRs in 4 months
Contributions summary:Néstor's commits primarily involve refactoring and updating client-side code within the Minecraft Forge modding framework. They've made significant changes to the client-side rendering pipeline and API, including renaming components and adding customization options. Their work includes bug fixes and improvements to areas such as boss bar rendering and texture atlas configuration. The user also addressed potential issues by removing and adding features.
computercraftminecraftminecraft-forgefabricmod
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Néstor Cambronero - Founder at Clickity