Nguyen Duong

Software Engineer at Mojang Studios

Greater Seattle Area United States
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Summary

👤
Senior
🎓
Top School
Nguyen Duong is a software engineer with 9 years of experience specializing in XR, AR, and MR experiences, now building at Mojang Studios after roles at Cat Daddy Games and T-Mobile. He blends game development chops—he "makes games occasionally"—with production-grade engineering, having optimized computer vision pipelines and shipped interactive experiences for tech experience centers and 5G initiatives. Nguyen has taught game development, contributed to language-learning research using Unity and cloud APIs, and improved object detection performance by 64% through lightweight models. Based in the Greater Seattle Area and grounded in a UW computer science education, he brings a mix of playful creativity and measurable engineering impact to immersive product teams.
code9 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of Washington
languagesEnglish, Vietnamese
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Github Skills (25)

openvr9
google-play-games9
google-play9
ludum-dare7
hololens7
unity3d7
computer-vision6
3d-reconstruction6
computer-graphics6
mrtk5
cuda5
transparency5
machine-learning5
lightning4
realtime4

Programming languages (5)

C#C++HTMLPythonCuda

Github contributions (5)

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JefferyT/vr-volume-renderer

Mar 2020 - Mar 2020

Contributions:31 commits in 7 days
PickleGames/SealTheDeal

Jul 2017 - Apr 2018

Contributions:96 PRs, 97 pushes, 95 branches in 8 months
arcade-gamegamegamedevarcadegame-development
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Nguyen Duong - Software Engineer at Mojang Studios