Nic Junius is a narrative designer and computational media researcher with 11 years of experience crafting systems that blend theatrical practice, formal acting techniques, and AI-driven character interaction. Currently at CCP Games in Reykjavik, Nic builds approachable, customizable interaction models and interfaces that enable new forms of expressiveness between players and emergent characters. He holds a PhD in Computational Media and dual graduate degrees (MFA and MS) from UC Santa Cruz, where his work married playwriting and lighting design sensibilities with formal computational caricature. Nic’s background as a playwright, lighting designer, and instructor informs a rare combination of storytelling intuition and technical rigor, enabling him to prototype theatrical behaviors as software systems. He is known for translating stagecraft practices into interactive narrative tooling that prioritizes accessibility and performative nuance.
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