Nicholas Feinberg is a multidisciplinary software engineer with 13 years of experience combining backend systems, frontend interfaces, and product leadership from Mountain View, CA. He founded and led PleasingFungus Games, hiring and managing a small team to ship a well-received puzzle game and other interactive projects, bringing entrepreneurial product sense to engineering work. At Liftoff Mobile he continues to build production software, following earlier roles developing DDOS detection/prevention systems at Google and automation pipelines at Quixey. Nicholas is also an active open-source contributor to the classic Crawl/Crawl repository, improving UI and item-description usability for a long-standing roguelike community. Comfortable across the stack, he blends systems-level rigor with a designer’s attention to player and user experience.
Contributions:1 release, 124 reviews, 5659 commits in 9 years
Contributions summary:Nicholas contributed to the official repository of the Dungeon Crawl: Stone Soup game, primarily focusing on improvements to the user interface, particularly the item descriptions, along with enhancing the usability of the game. Their work involved modifying the code to reflect the changes, and some of these were to enhance the user interface. The user's efforts improved aspects of the game through modifications to the code.
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Nicholas Feinberg - Software Engineer at PleasingFungus Games