Nicholas Francke is a Senior Game Programmer based in New Zealand with a decade of experience building games and software, currently contributing to Space Rock Games after five years as a Software Engineer at Grinding Gear Games. He brings strong C++, Linux, Agile, and Git skills and a track record of shipping production-quality game systems. A UCI computer science graduate who started his career mentoring and teaching math, Nick combines technical depth with clear communication and a knack for breaking complex problems into teachable steps. He’s driven to broaden his language and environment expertise across the stack while staying focused on performant, maintainable game code.
11 years of coding experience
5 years of employment as a software developer
Associate's degree, Computer Science, Associate's degree, Computer Science at Saddleback College
Contributions:29 PRs, 157 pushes, 46 branches in 1 year 10 months
cppgamedevc-plus-plusgame-developmentopengl
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