Nicholas Gallagher is a software engineer with 11 years of experience building and maintaining critical content delivery systems at FactSet, where he designs services, modernizes legacy systems, and responds to high-impact incidents. Grounded in a Game Development degree from RIT, he brings a practical blend of systems thinking and hands-on implementation—comfortable diving into both new infrastructure and old codebases to retire or replace technologies. His background includes embedded team work at GE Aviation and teaching technical concepts through research projects and instruction, which sharpen his ability to explain complex ideas and produce clear, reusable demos. Based in Rochester, NY, he enjoys solving cross-domain problems and takes particular satisfaction in turning messy, legacy systems into reliable, maintainable services.
11 years of coding experience
1 year of employment as a software developer
Bachelor of Science (BS), Game Development, Bachelor of Science (BS), Game Development at Rochester Institute of Technology
Contributions:127 commits, 14 PRs, 115 pushes in 2 years 1 month
cppgamegamedevsimulationsimulation-engine
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