Summary
Nicholas Liang is a creative technologist and XR specialist with eight years of experience crafting immersive VR/AR experiences, optimized real-time graphics, and bespoke UI systems for projects ranging from AAA VR titles to museum installations. He combines deep technical skills in Unity, shaders, GPU compute, and performance optimization with a designer’s sensibility for storytelling and accessible interaction, having cut rendering bottlenecks from seconds to milliseconds on Meta Quest. Nicholas has shipped award-winning cultural and location-based experiences, collaborated with artists on metaverse worlds, and built lightweight, network-friendly assets praised by creator communities. As an educator at Emily Carr University and invited MET Summer Institute contributor, he also develops industry-aligned curricula that bridge Blender, web design, and AI generative workflows. Curious and experimental, he often blends live performance pipelines and real-time art with practical engineering—enabling projects that are both technically rigorous and emotionally engaging.
8 years of coding experience
5 years of employment as a software developer
Undergraduate Transfer Pathways, ENGINEERING, Undergraduate Transfer Pathways, ENGINEERING at Fraser International College
Bachelor of Applied Science - BASc, Computer Science, Bachelor of Applied Science - BASc, Computer Science at Simon Fraser University
Chinese, mardrian, English, Japanese