Nicholas Liang

Vancouver, British Columbia, Canada
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Summary

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Rockstar
🎓
Top School
Nicholas Liang is a creative technologist and XR specialist with eight years of experience crafting immersive VR/AR experiences, optimized real-time graphics, and bespoke UI systems for projects ranging from AAA VR titles to museum installations. He combines deep technical skills in Unity, shaders, GPU compute, and performance optimization with a designer’s sensibility for storytelling and accessible interaction, having cut rendering bottlenecks from seconds to milliseconds on Meta Quest. Nicholas has shipped award-winning cultural and location-based experiences, collaborated with artists on metaverse worlds, and built lightweight, network-friendly assets praised by creator communities. As an educator at Emily Carr University and invited MET Summer Institute contributor, he also develops industry-aligned curricula that bridge Blender, web design, and AI generative workflows. Curious and experimental, he often blends live performance pipelines and real-time art with practical engineering—enabling projects that are both technically rigorous and emotionally engaging.
code8 years of coding experience
job5 years of employment as a software developer
bookUndergraduate Transfer Pathways, ENGINEERING, Undergraduate Transfer Pathways, ENGINEERING at Fraser International College
bookBachelor of Applied Science - BASc, Computer Science, Bachelor of Applied Science - BASc, Computer Science at Simon Fraser University
languagesChinese, mardrian, English, Japanese
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Github Skills (18)

quest10
openxr10
openvr10
brush10
unity3d10
evolution9
tilt9
virtual-reality7
blender5
exporter5
game-ai4
game-development3
javascript3
gltf2
julia2

Programming languages (7)

C#JuliaTypeScriptJavaScriptShaderLabRubyPython

Github contributions (5)

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Contributions:171 pushes, 1 branch in 1 day
NicholasLiang/skybox-mre

Sep 2021 - Sep 2021

Contributions:32 commits, 11 pushes in 20 days
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Nicholas Liang