Software Engineer at Advanced Design Technology Pty Ltd
District of Belconnen, Australia
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Summary
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Senior
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Top School
Nicholas Londey is a software engineer with 11 years of experience specializing in C++ and Python, with additional C# and shader expertise and a deep interest in graphics hardware, engine design, and content pipelines. He’s delivered across embedded systems, middleware, and defence-grade software, progressing from PS2 graphics programming and optimization to architecture and development team leadership at General Dynamics. Nicholas contributes to open-source tooling—having improved IDE project generators and error parsing for the widely used D package manager dub—demonstrating a knack for build automation and developer ergonomics. Based in the District of Belconnen, Australia, he favors pragmatic code improvement and cross-discipline collaboration, often bridging artists, tools, and engineers to squeeze performance and usability out of complex pipelines.
11 years of coding experience
18 years of employment as a software developer
BESE, Software Engineering, BESE, Software Engineering at University of Canberra
Contributions summary:Nicholas primarily contributed to the `dub` build system, focusing on generating project files for different IDEs, specifically VisualD and SublimeText. They modified the build system to support various build types and configurations. Additionally, they added functionalities such as SublimeText generator by adding the necessary files and options, and parsing error messages for better integration with IDEs.
Contributions:4 PRs, 22 pushes, 5 branches in 3 years 5 months
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Nicholas Londey - Software Engineer at Advanced Design Technology Pty Ltd