Nick Carbonara

Associate Producer

Boston, Massachusetts, United States
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Summary

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Senior
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Top School
Nick Carbonara is a meticulous game producer and narrative designer with nine years’ experience crafting emotionally resonant stories and shipping narrative-driven games. Currently an Associate Producer at FableVision and Narrative Lead at Quiddity Games, he blends production discipline with hands-on writing and programming—having implemented dialogue systems in Unity/C# and used tools like YarnSpinner and Inky. He’s written dozens of branching episodes for mobile titles, led rapid concept sprints for a Vocaloid-inspired platformer, and has a track record of teaching teammates practical development practices. Notably, his indie work received coverage in Kotaku, and he brings a habit of granular time-blocking and clear documentation to keep multi-disciplinary teams aligned.
code9 years of coding experience
job4 years of employment as a software developer
bookNew York University
bookColumbia High School
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Github Skills (2)

unity3d6
game-development3

Programming languages (1)

C#

Github contributions (5)

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A repository for our Capstone project
Contributions:22 PRs, 31 pushes, 5 branches in 1 year 5 months
capstonepython
Kokenishii/Mario64Final

Nov 2017 - Dec 2017

Contributions:111 commits, 35 PRs, 68 pushes in 1 month
unity3dunity
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Nick Carbonara - Associate Producer