Nick Chirico

Software Engineer For Trading Applications

New York, New York, United States
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Summary

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Senior
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Top School
Nick Chirico is a software engineer with 11 years of experience, currently building high-performance trading tools at Pico using Java, C/C++ and Python. A BFA graduate from NYU Tisch's Game Center, he combines game design instincts and lead programming experience in Unity and Unreal with pragmatic product development for financial customers. He excels at translating creative requirements into robust, iterative software—balancing performance, usability and stakeholder needs—and is equally comfortable coordinating teams and shipping low-latency systems. Outside finance he designs and ships playable indie games (portfolio: nickchirico.itch.io), bringing a player-centric perspective and a knack for rapid prototyping to every project.
code11 years of coding experience
bookBachelor of Fine Arts - BFA, Game and Interactive Media Design, Bachelor of Fine Arts - BFA, Game and Interactive Media Design at New York University
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Github Skills (10)

threshold5
chrome-extension5
xlib4
xorg4
xcb3
x113
i33
window-manager2
obs2
obs-studio1

Programming languages (4)

CJavaScriptLuaPython

Github contributions (5)

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kiddico/i3_config

Feb 2016 - Sep 2021

Contributions:387 commits, 364 pushes, 3 branches in 5 years 7 months
kiddico/Stream_Config

Sep 2018 - May 2024

Contributions:12 pushes, 1 branch in 5 years 8 months
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Nick Chirico - Software Engineer For Trading Applications