Nick Cuthbert

Software Engineer at Root.co.za

Cape Town, Western Cape, South Africa
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Summary

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Rockstar
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Top School
Nick Cuthbert is a software engineer with 11 years of experience building cloud-native systems and distributed actor architectures using C#, F#, JavaScript and React. He holds a distinction in Computer Science from the University of Cape Town and has shipped production software at startups tackling urban transport and local cloud services. Beyond backend and cloud architecture, Nick contributes to open-source tooling—improving test automation and packaging for the popular Ink interactive narrative engine—and brings practical experience in build/distribution workflows. A creative technologist interested in game development, graphic design and programming language theory, he blends analytical rigor with a designer’s eye and a curiosity for unconventional ideas. Based in Cape Town, he’s also active in communities shaped by his diverse personal perspective and interdisciplinary interests.
code11 years of coding experience
job3 years of employment as a software developer
bookBachelor’s Degree, Computer Science and Computer Game Development, Distinction in Computer Science, Bachelor’s Degree, Computer Science and Computer Game Development, Distinction in Computer Science at University of Cape Town
bookIEB Matric, IEB Matric at Oakhill School
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Github Skills (9)

nunit10
csharp10
dotnet-core10
testing10
asp-net9
dotnet9
net9
nuget8
build-automation6

Programming languages (22)

C#SmartyPowerShellJavaC++BikeshedRustShaderLab

Github contributions (5)

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inkle/ink

May 2016 - May 2016

inkle's open source scripting language for writing interactive narrative.
Role in this project:
userQA Engineer / Test Automation Engineer
Contributions:6 commits, 1 PR, 13 comments in 1 day
Contributions summary:Nick primarily focused on improving the test suite for the Ink scripting language. They addressed issues related to line endings and relative paths, modifying existing tests to ensure they function correctly. The user also added functionality to create NuGet packages for the Ink engine, indicating involvement in the build process and distribution of the project. Further work involved adjusting the working directory within the tests to reflect the actual running environment.
scriptinginklescripting-languagedialogue-systemscompiler
ncthbrt/RealRocketRacing

Mar 2015 - Oct 2015

Contributions:23 commits, 7 pushes in 7 months
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Nick Cuthbert - Software Engineer at Root.co.za