Nick Heilmann

Senior Gameplay Engineer at Turtle Rock Studios

Victoria, British Columbia, Canada
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Summary

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Senior
🎓
Top School
Nick Heilmann is a Senior Gameplay Engineer with nine years of industry experience and a decade-plus career building weapons, combat systems, and mission scripting for high-profile console titles. Based in Victoria, BC, he’s shipped gameplay systems at Volition, KIXEYE, Striking Distance Studios and now Turtle Rock Studios, often bridging scripting (Lua) and core gameplay code. Colleagues rely on him for pragmatic solutions that balance player-facing polish with robust engineering, and his GitHub reflects a practical generalist who keeps most proprietary work private. A father and lifelong gamer, he brings player empathy to technical design and a track record of turning creative game ideas into reliable, shipped features.
code10 years of coding experience
job18 years of employment as a software developer
bookBachelor, Computer Science, Mathematics, Bachelor, Computer Science, Mathematics at Purdue University
bookWilliam Henry Harrison High School
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Stackoverflow

Stats
101reputation
21kreached
1answer
2questions
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Github Skills (42)

vscode-extension10
vim10
vscode10
keybindings10
typescript9
uglifyjs8
visual-studio-code8
visual-studio-code-extension7
xdebug7
code-generation7
pug7
eclipse6
adobe6
cpp6
ant6

Programming languages (5)

C#TypeScriptJavaVim scriptPython

Github contributions (5)

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knetworx/Machome

Oct 2016 - Feb 2021

Machome - a collection of bash, vim, and initialization scripts to simplify switching between computers
Contributions:95 commits, 111 pushes, 1 branch in 4 years 5 months
bashvim
knetworx/winhome

Feb 2024 - May 2026

Contributions:8 pushes, 1 branch in 2 years 2 months
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