Nick Klose

Senior Game Programmer at Gamebreaking Studios

Edmonton, Alberta, Canada
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Summary

👤
Senior
🎓
Top School
Nick Klose is a Senior Game Programmer with 13 years of experience crafting gameplay and UX systems across AAA and indie studios, now based in Edmonton. He has shipped work on titles like Anthem and Nightingale and specializes in C++, Unreal Engine (UMG/Slate), performance optimization, build stability, and automated testing. At Humanoid Origin he built HUD and menu foundations and helped create an efficient pipeline for dialogue voice lines and subtitles, reflecting a practical focus on production tooling and accessibility. Currently contributing to both Gamebreaking Studios and an eco-focused reverse city builder at Shrimp Squad, he blends systems-level engineering with design sensibilities. Outside of games he composes music, streams, and creates content—skills he leverages to prototype UX and polish player-facing moments.
code13 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science (BSc) Computer Science Major Mathematical Sciences Minor, Bachelor of Science (BSc) Computer Science Major Mathematical Sciences Minor at University of Alberta
languagesEnglish
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Stackoverflow

Stats
810reputation
164kreached
10answers
10questions
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Github Skills (15)

windows6
floating-point6
error-handling6
eclipse6
postgresql6
forloop6
python6
mysql6
mmo4
cli4
chat3
security3
cryptography3
messaging2
linux2

Programming languages (1)

C++

Github contributions (5)

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nklose/CMPUT302

Jan 2013 - Apr 2013

Contributions:82 commits in 2 months
nklose/HTP

Jan 2017 - Sep 2017

Contributions:117 commits, 3 PRs, 77 pushes in 8 months
gamestrategymmostrategy-gamecli
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