Nick Marcuzzo

Software Engineer II at Pax8

Lenexa, Kansas, United States
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Summary

👤
Senior
🎓
Top School
Nick Marcuzzo is a software engineer with 11 years of experience who specializes in translating business needs into reliable, production-ready systems and currently focuses on AI development. He has led AI-powered internal tools and architected a RAG-based chatbot that handles hundreds of daily queries, automated manual processes, and improved employee workflows. Nick has a track record of modernizing core systems—reducing build times by 75%—and improving observability to detect outages earlier, all while maintaining rigorous TDD practices and high test coverage. He rethought technical hiring at scale by creating a paired-programming, TDD-style interview used in 50+ sessions to better identify collaborative problem solvers. Outside work he built AntGame.io, a full-stack simulation with procedural maps and deterministic anti-cheat mechanisms that reached 300+ daily users, showing his ability to tackle complex systems end-to-end. Based in Lenexa, Kansas, he bridges Product and Engineering and enjoys experimenting with new technologies and hiring practices that improve team outcomes.
code11 years of coding experience
job5 years of employment as a software developer
bookUniversity of Kansas
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Github Skills (20)

javascript10
p5js10
menu7
minesweeper4
ecobee4
react4
dropdown4
react-component3
nodejs3
analytics2
weather2
hvac2
multiselect2
selectbox2
weather-data2

Programming languages (2)

JavaScriptGo

Github contributions (5)

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josevampire/MWMSCTF

Apr 2015 - Jun 2018

Contributions:2 releases, 12 PRs, 147 pushes in 3 years 2 months
Cuzzo01/antgame.io

May 2021 - Jan 2023

A webgame built on an ant simulator. Procedually generated daily challenges and a sandbox mode/map editor.
Contributions:3 reviews, 1194 commits, 351 PRs in 1 year 8 months
gamegame-2djavascriptp5jswebgame
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Nick Marcuzzo - Software Engineer II at Pax8