Nick Mazuk is a software engineer with 12 years of experience who currently works at Google in Mountain View, improving YouTube Music and Cross-Device performance. He has a strong background in music software, having rewritten large parts of MuseScore’s engraving engine to support SMuFL and redesigned the beaming system to produce higher-quality notation 16% faster for over 14 million users. At Google he improved YouTube Living Room load time by 19% by creating a linter adopted by roughly 100 developers, showing a knack for developer tooling and performance optimization. Nick blends deep domain knowledge in music composition (BA/BM, UC Santa Barbara) with pragmatic backend engineering, often refactoring legacy codebases into modern, maintainable systems. His open-source contributions to a widely used notation project demonstrate both user-focused impact and attention to intricate algorithmic detail. He’s equally comfortable shipping production improvements at scale and digging into the notation math that makes sheet music readable and correct.
12 years of coding experience
Music Composition, BA, Music BM, Music Theory and Composition, Music Composition, BA, Music BM, Music Theory and Composition at UC Santa Barbara
MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!
Role in this project:
Back-end Developer
Contributions:12 reviews, 57 commits, 30 PRs in 5 months
Contributions summary:Nick primarily focused on fixing bugs and refactoring code related to the engraving engine of MuseScore. They addressed issues in the sizing of musical elements like braces and brackets, and corrected issues with stem lengths. Furthermore, the user made changes to how beams are calculated and displayed, and improved the positions of dynamic and tempo markings. They made changes to the codebase.
Contributions:34 commits, 7 pushes, 1 branch in 1 year 1 month
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