Summary
Nick Mudry is an experienced video game producer and marketer with 11 years shipping 25+ titles across AAA and indie studios, including World of Warcraft: Dragonflight, VALORANT, and Hot Wheels Rift Rally. He blends production, marketing, and community leadership—having led remote, cross-functional GTM teams at Velan and shepherded studio integrations at Proletariat/Blizzard—while specializing recently in dialogue, narrative, and audio pipelines. A people-first manager, he fosters healthy, candid teams that deliver creative, player-facing content on deadline. Nick is also a hobbyist programmer and musician, bringing technical curiosity and an ear for audio-driven experiences to storytelling and implementation.
11 years of coding experience
12 years of employment as a software developer
Interactive Entertainment Computer Game Development and Programming, Interactive Entertainment Computer Game Development and Programming at Becker College
Industrial Electronics, Industrial Electronics at H.C. Wilcox Technical High School