Nick Pannuto

DevOps Engineer at BlackStar Group

Portland, Oregon, United States
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Summary

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Senior
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Top School
Nick Pannuto is a pragmatic DevOps engineer and veteran mobile developer with 16 years of experience building production iOS apps, infrastructure, and delivery pipelines from startups to enterprise teams. Based in Portland, he’s shipped consumer apps, in-vehicle telematics frameworks, and realtime multimedia features while leading engineering at small teams and founding a product studio. He combines low-level platform expertise (AVFoundation, ObjC/Swift interoperability, MFi/LWIP telematics) with practical DevOps skills—CI/CD, build automation, and security—for reliable releases. Nick’s career is marked by fast turnarounds and creative prototyping (ARM-accelerated neural nets for gesture recognition and kiosk/game installs), and he still takes discreet, white-label contracts through his studio work.
code16 years of coding experience
job4 years of employment as a software developer
bookLife, Life at Self Taught
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Stackoverflow

Stats
5,323reputation
5.5mreached
127answers
13questions
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Github Skills (83)

animation10
iphone10
ipad10
javascript9
browser9
svg9
strongly-typed9
ios9
javascript-animation9
css9
2d-game9
rust8
swift8
apollographql8
autoprefixer8

Programming languages (15)

C#C++RustCGoSassHTMLTypeScript

Github contributions (5)

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sneakyness/SneakyInput

Feb 2010 - Jul 2014

Ready to use on screen Joysticks and Buttons for iOS gaming. It's pretty solid. Give it a try! As featured in multiple Apress books about iPhone and iPad 2D Game Development
Contributions:1 review, 20 commits, 8 issues in 4 years 5 months
2d-gameiosipadiphone
Contributions:33 commits, 21 pushes, 5 comments in 5 days
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