Nick Pannuto is a pragmatic DevOps engineer and veteran mobile developer with 16 years of experience building production iOS apps, infrastructure, and delivery pipelines from startups to enterprise teams. Based in Portland, he’s shipped consumer apps, in-vehicle telematics frameworks, and realtime multimedia features while leading engineering at small teams and founding a product studio. He combines low-level platform expertise (AVFoundation, ObjC/Swift interoperability, MFi/LWIP telematics) with practical DevOps skills—CI/CD, build automation, and security—for reliable releases. Nick’s career is marked by fast turnarounds and creative prototyping (ARM-accelerated neural nets for gesture recognition and kiosk/game installs), and he still takes discreet, white-label contracts through his studio work.
Ready to use on screen Joysticks and Buttons for iOS gaming. It's pretty solid. Give it a try! As featured in multiple Apress books about iPhone and iPad 2D Game Development
Contributions:1 review, 20 commits, 8 issues in 4 years 5 months
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