Nick Perrin

Developer at Apogee Entertainment

Old Toronto, Ontario, Canada
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Summary

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Senior
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Top School
Nick Perrin is a game developer with a decade of hands-on experience shipping interactive projects and a B.Sc. in Computer Science from the University of Toronto. He blends programming roles at studios like Snowman and Apogee Entertainment with VR development experience from LogicalDox, bringing a strong focus on immersive systems and gameplay engineering. His background in music (BA from Queen's) and years as a composer and sound designer inform a player-first approach to audio, design, and multidisciplinary collaboration. Having transitioned from roles outside tech—sales and recruiting—he pairs technical craft with pragmatic communication and product-minded teamwork. Based in Old Toronto, he thrives at the intersection of code, sound, and player experience, often contributing beyond strict engineering boundaries to ship polished games.
code10 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of Toronto
bookBachelor of Arts, Music, Bachelor of Arts, Music at Queen's University
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Github Skills (23)

typescript8
microsoft7
electron7
vscode-extension7
vscode7
editor7
visual-studio6
visual-studio-code6
raycasting3
bounding3
manifold2
raster2
computer-graphics2
machine-learning1
spring1

Programming languages (3)

C#TypeScriptC++

Github contributions (5)

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NPTP/InheritorsDev

Oct 2020 - Feb 2021

Development repo for INHERITORS, a game about the loss of a culture, made in Unity.
Contributions:4 PRs, 188 pushes, 4 branches in 3 months
unity3dunityloss
NPTP/UnityInputSystemWrapper

Aug 2024 - Mar 2025

Make Unity's Input System more responsive and easier to use in development of your game!
Contributions:2 PRs, 141 pushes, 2 branches in 7 months
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Nick Perrin - Developer at Apogee Entertainment