Summary
Nick Perrin is a game developer with a decade of hands-on experience shipping interactive projects and a B.Sc. in Computer Science from the University of Toronto. He blends programming roles at studios like Snowman and Apogee Entertainment with VR development experience from LogicalDox, bringing a strong focus on immersive systems and gameplay engineering. His background in music (BA from Queen's) and years as a composer and sound designer inform a player-first approach to audio, design, and multidisciplinary collaboration. Having transitioned from roles outside tech—sales and recruiting—he pairs technical craft with pragmatic communication and product-minded teamwork. Based in Old Toronto, he thrives at the intersection of code, sound, and player experience, often contributing beyond strict engineering boundaries to ship polished games.
10 years of coding experience
3 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of Toronto
Bachelor of Arts, Music, Bachelor of Arts, Music at Queen's University