Nick Pettit

Lead Unity Developer at Zoxide Games

Nashville-Davidson, Tennessee, United States
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Summary

👤
Senior
🎓
Top School
Nick Pettit is a Lead Unity Developer with 17 years of experience building games and immersive experiences that ship on PlayStation, Xbox, Nintendo, VR headsets, mobile, and niche AR platforms. At BUCK he leads Unity teams, shapes technical strategy, and architected tools and workflows—most notably leading the Minesweeper‑roguelike Let's! Revolution! to wide critical acclaim and open-sourcing Save Async, a production-ready Unity package. He’s also an indie founder (Zoxide Games) and VR studio co-founder (Lightbulb Labs), blending product ownership, design, and hands-on engineering. A former teacher and early employee at Treehouse, he brings strong curriculum and mentorship instincts to team leadership and developer tooling. Based in Nashville, he combines studio-scale delivery with indie experimentation and a track record of turning prototypes into cross‑platform releases.
code17 years of coding experience
job8 years of employment as a software developer
bookDigital Media Internet and Interactive Systems, Digital Media Internet and Interactive Systems at University of Central Florida
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Github Skills (29)

wav10
save10
mp39
wasapi9
decoding9
vorbis9
audio-playback9
flac9
playback9
audio8
scriptableobject8
linux8
ios7
windows7
android7

Programming languages (3)

C#CRuby

Github contributions (5)

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Contributions:22 commits, 2 pushes in 1 month
buck-co/save-async

Jan 2024 - Mar 2026

A Unity package for asynchronously handling save game data.
Contributions:13 releases, 1 PR, 41 pushes in 2 years 1 month
savegameunity
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