Nick Pettit

Lead Unity Developer at BUCK

Nashville-Davidson, Tennessee, United States
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Summary

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Senior
🎓
Top School
Nick Pettit is a Lead Unity Developer with 17 years of experience building games and immersive experiences that ship on PlayStation, Xbox, Nintendo, VR headsets, mobile, and niche AR platforms. At BUCK he leads Unity teams, shapes technical strategy, and architected tools and workflows—most notably leading the Minesweeper‑roguelike Let's! Revolution! to wide critical acclaim and open-sourcing Save Async, a production-ready Unity package. He’s also an indie founder (Zoxide Games) and VR studio co-founder (Lightbulb Labs), blending product ownership, design, and hands-on engineering. A former teacher and early employee at Treehouse, he brings strong curriculum and mentorship instincts to team leadership and developer tooling. Based in Nashville, he combines studio-scale delivery with indie experimentation and a track record of turning prototypes into cross‑platform releases.
code17 years of coding experience
job8 years of employment as a software developer
bookDigital Media Internet and Interactive Systems, Digital Media Internet and Interactive Systems at University of Central Florida
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Github Skills (8)

google-translate3
french3
translate2
playstation2
pan2
metadata2
neptune2
flux1

Programming languages (1)

C#

Github contributions (5)

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Contributions:22 commits, 2 pushes in 1 month
buck-co/save-async

Jan 2024 - Apr 2025

Save Async is BUCK's Unity package designed for asynchronous saving and loading of game data.
Contributions:5 releases, 22 pushes, 4 branches in 1 year 2 months
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Nick Pettit - Lead Unity Developer at BUCK